Project Description :
“An’ata’na” is a 3D Puzzle game that takes place in an open environment.
You are able to switch between two timelines, one is nowadays, the other is far in the past. Keep that in mind to find a way trough the world…
Work :
- Date : December 2017 (3rd Year)
- Production Time : 8 weeks
- Language : C++/Blueprint
- Engine/Library : Unreal Engine 4
Team :
- 5 Artists
- 5 Programmers
My contribution :
- Snow Landscape Shader and Master Material
- Dynamic Camera
Project Description :
“Battle For Supremacy” is a 2D fighting game, with local multiplayer up to 2 players in which two divinities fight to dominate the map.
The game takes place in an evolutive map, with an innovative concept of “common” health bar named Domination bar. When a player hits his opponent, the Domination bar increases, when he takes a hit, it decreases. The first one to achieve 100% domination wins the fight.
When the Domination bar of a player increases, the map evolve to support the side of the player who has the advantage.
Work :
- Date : March 2016 (1st Year)
- Production Time : 8 weeks
- Language : C
- Engine/Library : SFML
Team :
- 3 Artists
- 3 Programmers
My contribution :
- Particule Effects engine
- Particule effects integration
Links :
- Download
- (French Website but the game is in English)
Work
School Projects
Contact
Project Description :
“Space Legacy” is a dynamic FPS/Rogue Like which takes place in hostile and procedurally generated levels.
With your weapon, fight aliens and clean the rooms one by one without getting overwhelmed.
Work :
- Date : March 2017 (2nd Year)
- Production Time : 8 weeks
- Language : C#
- Engine : Unity
Team :
- 4 Artists
- 5 Programmers
My contribution :
- Main menu
- Weapon Selection Menu
- User Interface
- Traps (Gameplay Element)
Links :
- Download
- (French Website but the game is in English)